![]() ![]() It might be if I make the contrast better then TGAtoDOT might be acceptable and a quick option for me, a non-expert. Text, Use the Text tool to add or edit image text. I was comparing a normal made from the original with one made from a prepared greyscale copy. Use the Flood Fill tool to fill an image or a selection with a color, pattern, or gradient. I might try a test with this TGAtoDOT first but this time making an adjusted greyscale first as outlined above. I would guess most textures are 70% there if deeper areas are already darker? I suppose it depends on the texture. So if I understand this correctly you make a copy of your texture image, convert to greyscale then humanly judge areas and degrees of protrusion and depression, select those areas one by one and brighten/darken/contrast adjust each as appropriate, estimating how deep/dark they should be? And for gradients you would use a graded brightness? ![]() Maybe I should get Gimp but I just know it will take time to get used to whereas I have used PSP for years and it probably can do all those things except convert. Make a smooth transition to an easier way of adjusting gradients with PaintShop Pro’s Gradient Fill Tool. ![]()
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